HIT GOR Manual
To use HIT GOR, wear both the HIT Meter and either HIT HUD or HIT HUD Light or HIT HUD Compact pieces from your inventory folder, you may attach in any order, HUD is optional but required to receive the internal messages and logs, upon wearing the meter for the first time, you will be prompted to setup your character and register online (only for lands with registration turned on).
To inflict close-melee damage on your opponent, approach the avatar (you need to be close enough to the person) and simultaneously tapping your left mouse button (left click on right-handed mouse, and vice-versa), while using your movement A,S,D,W keys or arrow keys (to move as you fight). You will need to be facing the avatar to damage, this works both with or without mouselook. System does support and work with all Gorean weapons (melee, range, and traps) and you need to wear a weapon while fighting, a sword or dagger or bow for example, and remember to activate "always run" (CTRL+R).
Health Point / Hit Point Display
Displays the actual health points for your character, the number displayed above your head is the remaining percentage of these health points.
Defense Point Display
HIT GOR uses the
Defense as a
health shield, normally the upcoming damage is kinda divided between the defense and the health until the defense has 0 points then the health takes the full damage, but we can use the (C / Crouch) key to activate/deactivate the shield, while the shield is active we don't take any health damage and the defense takes its share of damage until the defense has 0 points, the health would then take the full damage.
HIT Game Modes
HIT GOR enjoys 4 kinds of game modes
Combat, Roleplay, Arena, and Game, you can switch between them using simple commands (/12combat, /12roleplay, /12arena, and /12game).
- Combat Players who are ready for combat and carry weapons, registers kills, deaths, steals...etc
- Roleplay RP means players don't want to engage in combat, they don’t want to fight, and frequently they are not even armed.
- Arena Training without affecting wins/loss/steals...
revives players when downed.
- Game Used for games like CTF and other games to not register wins/loss/steals...etc
doesn't revive players when downed.
- Off Turns the system [OOC/AFK].
HIT Meter Styles
HIT GOR enjoys three kinds of meter styles
hit, gm, and classic, you can switch between them using simple commands (12hit, /12gm, and /12classic).
- hit displays health, defense bars and H/D Points
- classic displays health and defense values without bars.